CHI 98 Conference Program April 18-23, 1998, Los Angeles, CA USA

Tutorial Sessions All-at-Once

1. Human-Computer Interaction: Introduction and Overview

Saturday 18:00 - 21:30.

Keith A. Butler, Boeing Information and Support Services; Robert J. K. Jacob, Tufts University; Bonnie E. John, Carnegie Mellon University

Benefits
If you are a newcomer to the HCI field, this tutorial will give you the background you need to get the most out of the CHI conference.

Origins
This tutorial is a tried-and-true introduction to the field of HCI. It has become a CHI conference tradition.

Features

Audience
Professionals from computing-related fields who are new to the field of human-computer interaction. No background in HCI is assumed.

Presentation
Lecture and small-group activities.

Instructors
Keith Butler is a senior principal scientist for user-centered design at Boeing; previously, a member of the technical staff at Bell Labs. Rob Jacob is a faculty member at Tufts University's Electrical Engineering and Computer Science Department; previously, in the Human-Computer Interaction Lab at the Naval Research Laboratory. He is a on the editorial board of ACM Transactions on Computer-Human Interaction. Bonnie John is a faculty member at Carnegie Mellon University's Computer Science and Psychology Departments and HCI Institute; previously, a mechanical engineer at Bell Laboratories designing data- and telecommunications systems. Her research develops "engineering models" of computer users and applies them to the evaluation and design of computer systems.

Related Tutorials
Other suggested choices for newcomers:


2. Introduction To Web Design

Saturday 18:00 - 21:30.

Jakob Nielsen, Sun Microsystems

Benefits
You will learn how to design compelling, easy to use, well-structured and attractive Web sites, as well as simple and efficient methods for testing Web sites for usability.

Origins
This tutorial was highly attended at CHI 96 and CHI 97. Earlier versions were also presented at the World Wide Web Consortium's WWW'4, WWW'5 and WWW'6 conferences.

Features

Audience
Anyone responsible for authoring, designing and managing Web sites. Anyone with prior experience with the Web who understands the basic nature of Web pages.

Presentation
Lecture and small-group activities.

Instructor
Jakob Nielsen is a Sun Microsystems Distinguished Engineer. He was the user interface lead for the redesign of Sun's WWW pages, co-designed Sun's Intranet and has contributed to user interfaces for several other Web projects, online services and pre-Web hypertexts. Dr. Nielsen's most recent book is Designing Exceptional Websites: Secrets of an information Architect (New Riders, November 1997). Other books include Multimedia and Hypertext: the Internet and Beyond, Usability Engineering, Usability Inspection Methods (with Robert L. Mack) and International User Interfaces (with Elisa del Galdo).

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3. Information Visualization

Saturday 18:00 - 21:30.

Stuart K. Card, Xerox PARC; Stephen G. Eick, Bell Labs; Nahum Gershon, MITRE

Benefits
You will gain a working knowledge of the emerging field of information visualization including retrieved information from large document collections, the Web and databases.

Origins
This successful CHI 97 tutorial has been revised for CHI 98.

Features

Audience
Participants should have interest in understanding this emerging and significant area and some basic knowledge in graphics and visualization.

Presentation
Lecture and demonstrations.

Instructors
Stuart Card, a XEROX Research Fellow, manages the User Interface Research group at Xerox Palo Alto Research Center performing research on theory and design of interactive computing systems. Card is co- author of the ACM SIGCHI Curriculum Report, and has instructed three tutorials at the CHI Conferences. Stephen G. Eick, the Technical Manager of the Data Visualization Research Group at Bell Labs, does research on extracting and visualizing latent in large databases (abstract networks, software source code and text corpora) using novel interactive visualizations. Eick presented tutorials on perception at SIGGRAPH 94, 95 and 96 and a software visualization tutorial at Visualization 93. Nahum Gershon, a Principal Scientist at The Mitre Corporation, works on information and data visualization, network browsers, image processing, data organization, and analysis of medical, environmental and other multidimensional data. He explores how knowledge of the human perceptual system can be exploited when designing visualization systems.

Related Tutorial


16. What Children Can Tell Us About Technology: The CHIkids Model of Technology Immersion

Sunday 09:00 - 12:30.

Angela Boltman, Hawthorne Elementary School, Albuquerque Public Schools; Allison Druin, University of Maryland; Adrian Miura, University of New Mexico

Benefits
You will learn about the CHIkids model of technology immersion for kids, a problem-centered approach to teaching for educators, and examples of contextual inquiry and participatory design methodologies for HCI professionals.

Origins
This is a new tutorial for CHI 98.

Features

Audience
Anyone who is interested in learning more about the design of technology environments for kids, as well as the immersion of kids in the technology experience. No previous background or knowledge in the area of children and technology is assumed.

Presentation
Lecture, group discussion, hands-on participation in CHIkids.

Instructors
Angela Boltman is a CHI 98 CHIkids Co-Chair. She was a 1997 CHIkids leader. Angela is the Technology Specialist at Hawthorne Elementary School in Albuquerque, New Mexico. Allison Druin is Assistant Professor at the University of Maryland's College of Education and Institute for Advanced Computer Studies. She is the founder of the CHIkids program. Adrian Miura is a Multimedia Project Developer at the University of New Mexico's Division of Media Technology Services. He is currently developing the University's first Web-based course.

Related Tutorial
Other tutorials offered within the Education Application Domain Area:


4. Planning and Implementing User-Centred Design

Sunday 09:00 - 17:30.

Nigel Bevan, National Physical Laboratory; Ian Curson, National Physical Laboratory

Benefits
You will learn a structured approach to user-centered design based on the principles of the forthcoming International Standard "Human centred design processes for interactive systems" (ISO DIS 13407) and other associated standards.

Origins
This is a new tutorial for CHI 98.

Features

Audience
Human factors practitioners and researchers interested in the practical application of appropriate methods. Project and business managers who wish to improve the usability of their systems. IT procurers who wish to ensure their suppliers have a human-centred design process in place.

Presentation
Lecture and small-group exercises.

Instructors
Nigel Bevan has first degrees in physics and psychology and a Ph.D. in man-machine interaction. He was technical coordinator of the MUSiC project, and is now manager of the INUSE and RESPECT projects with a network of Usability Support Centres around Europe. He is an active participant in ISO 13407, and is editor of ISO 9241-11, ISO 14598-1 and ISO 9126-1. Ian Curson has been working with NPL Usability Services since obtaining his masters degree in Technical Communication and Human-Machine Interaction in 1993. He is responsible for commercial services provided by NPL Usability Services, including consultant training and evaluations.

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5. Product Usability: Survival Techniques

Sunday 09:00 - 17:30.

Jared M. Spool, User Interface Engineering; Carolyn Snyder, User Interface Engineering

Benefits
You will learn how to produce a more usable product by prototyping and testing a design in a matter of hours, using readily available materials.

Origins
This is an update of a tutorial presented at several CHI conferences. This year more emphasis is placed on discount usability methods and less on design principles and user interface guidelines.

Features

Audience
All members of the development team, including engineers, designers, technical writers and managers. Experience in developing commercial products is highly recommended. Participants are not assumed to have experience with usability testing.

Presentation
Lecture, hands-on design exercise and competition.

Instructors
Jared M. Spool is Founding Principal of User Interface Engineering. He has over 16 years experience conducting usability evaluation on a variety of products, and is an expert in paper prototyping techniques. Jared is on the faculty of the Tufts University Gordon Institute. He speaks at other conferences around the country such as Web 97, SD 97 and WinHelp. Carolyn Snyder is a Principal at User Interface Engineering. A former software developer, now teaching paper prototyping techniques to development teams, facilitates usability tests, writes articles on topics related to usability and has lectured at Harvard and NIST. She has an MBA from the University of Chicago and a BS in Computer Science from the University of Illinois.

Related Tutorials


6. Java-Based User Interface Design and Development

Sunday 09:00 - 17:30.

Manfred Tscheligi, Center for Usability Research and Engineering; Verena Giller, Center for Usability Research and Engineering

Benefits
You will learn about the benefits of Java from a user interface designers' viewpoint.

Origins
This is a new tutorial for CHI 98.

Features

Audience
User interface designers, user interface programmers and researchers. Attendees should have basic knowledge of the Web, some experience with common user interface software concepts and user interface guidelines. Java programming knowledge is not necessary.

Presentation
Interactive presentations and examples

Instructors
Manfred Tscheligi is Professor of Applied Computer Science at the University of Vienna and Director of the Center for Usability Research and Engineering (CURE). Verena Giller is Research Associate at the University of Vienna and Vice Director of the Center for Usability Research and Engineering (CURE). CURE is working on research and industrial projects in various domains. CURE is a member of the European Usability Centre (EUSC) Network, and runs the Austrian Java Competence Center (JCCA) in cooperation with SUN Microsystems. Several Java oriented industrial projects are managed by these instructors.

Related Tutorials


7. Cognitive Factors in Design: Basic Phenomena in Human Memory and Problem Solving

Sunday 09:00 - 17:30.

Thomas T. Hewett, Drexel University

Benefits
You will learn the theoretical underpinnings of how people remember and how they solve problems. You will also learn how to use that knowledge during product design to interpret user interface guidelines and also to go beyond the guidelines.

Origins
This was a top-rated tutorial at CHI 95, CHI 96 and CHI 97.

Features

Audience
Anyone interested in human-computer interaction and interactive system design who has not done course work in cognitive psychology. Not intended for the human factors specialist, for the individual with extensive training in psychology or for the individual seeking a state-of-the-art literature review of the latest research in cognitive psychology.

Presentation
Interactive presentation and hands-on demonstrations.

Instructor
Tom Hewett is Professor of Psychology at Drexel University in Philadelphia, Pennsylvania, USA, where he teaches courses on Cognitive Psychology, Problem Solving and Creativity, Psychology of Human-Computer Interaction and the Psychology of Interaction Design. Some of his papers have described the structure and implications of a taxonomy for thinking about instructional computing. Dr. Hewett chaired the SIGCHI Curriculum Development Group which developed recommendations for undergraduate curricula and courses for HCI. He served for four years as vice-chair for operations of SIGCHI and was one of the general co-chairs for the CHI 94 conference.

Related Tutorial


8. CSCW, Groupware and Workflow: Experiences, State of the Art and Future Trends

Sunday 09:00 - 17:30.

Steven Poltrock, Boeing Information and Support Services; Jonathan Grudin, University of California at Irvine

Benefits
You will learn what groupware technologies are being used, what problems people have encountered and how successes were obtained.

Origins
Popular at previous CHI conferences, this tutorial has been revised for CHI 98.

Features

Audience
Designers, developers, researchers, marketers and managers who need to know about the current possibilities and future trends of CSCW, groupware or workflow systems. A general background in HCI and experience working collaboratively is assumed. Broad knowledge or experience with collaborative technologies is not expected.

Presentation
Lectures and structured activities.

Instructors
Steven Poltrock and Jonathan Grudin, Co-Chairs of CSCW 98, began collaborating in 1986. Jonathan Grudin, Editor-in-Chief of ACM Transactions on Computer-Human Interaction, has worked as a developer and researcher, and has published numerous technical and popular articles. Steven Poltrock introduces, evaluates and deploys groupware systems that support information sharing, organizational memory, concurrent engineering, collaborative authoring and workflow management. Together they have authored several overviews of CSCW and groupware.

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9. CANCELLED Network Communities, Community Networks

Sunday 09:00 - 17:30.

This tutorial has been cancelled due to illness.

John M. Carroll, Virginia Tech; Mary Beth Rosson, Virginia Tech

Benefits
A community network is a special case of a network community in which a physical community coextends with the network community. Some observers have argued that community networks represent a vital contemporary manifestation of strong democracy. This tutorial will survey and analyze network communities and community networks focusing on how they impact human activities and institutions.

Origins
This timely and contemporary topic that has been successfully presented at previous CHI conferences has been updated for CHI 98.

Features

Audience
Intended for HCI professionals who want to attain a basic understanding of network concepts, skills and issues. No prior knowledge is assumed.

Presentation
Lecture and demonstrations.

Instructors
John M. Carroll is Professor of Computer Science and Psychology and head of the Computer Science Department at Virginia Tech. His research is the analysis of learning, problem solving and collaboration in HCI contexts, and the design of appropriate methods, tools, and environments. His most recent work focuses on education and community history applications of the Blacksburg Electronic Village and the WWW. Mary Beth Rosson is Associate Professor of Computer Science at Virginia Tech; previously, a Research Staff Member and Manager at the IBM T. J. Watson Research Center. Her research interests include developing new paradigms for the study of human-computer interaction, using network technology to support collaboration, and psychological issues in the learning and use of the object-oriented design paradigm.

Related Tutorials


10. Structured Observation: Practical Methods for Understanding Users and Their Work in Context

Sunday 09:00 - 17:30.

Susan M. Dray, Dray & Associates

Benefits
You will learn how to plan for and carry out observations of users. A heavy emphasis is placed on practical steps for the designer to take that will lead to success.

Origins
This is an updated version of a highly-regarded CHI 97 tutorial.

Features

Audience
Anyone who wants to understand how users work in order to do a better job of system design. Developers, designers and managers who are responsible for customer needs analysis and identifying user requirements.

Presentation
Lecture, group discussion and small group exercises to obtain practical experience performing structured observation.

Instructor
Susan M. Dray has a Ph.D. in Psychology from UCLA and has worked as researcher, manager and consultant in the organizational design and use the of technology at Honeywell, Inc., American Express Financial Advisors and most recently, as an independent consultant who has published numerous articles. She is a Fellow of the Human Factors and Ergonomics Society (HFES). She has been active with the CHI conferences since CHI 84. She was the North American Editor of the international journal, Behaviour and Information Technology and currently edits the Business Views column of interactions.

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11. Practical GUI Screen Design: Making It Usable

Sunday 09:00 - 17:30.

Cliff Wilding, The Hiser Group

Benefits
You will learn the principles of good screen design, including a detailed examination of screen layout, templates and metaphors.

Origins
This is a new tutorial for CHI 98.

Features

Audience
Computer professionals involved in user interface design, including systems analysts, business analysts, software developers, multimedia developers and computer-based training authors. It is an advantage if attendees are familiar with GUIs and/or GUI design.

Presentation
Presentation and hands-on exercises.

Instructor
Cliff Wilding is from Melbourne, Australia, and is a senior consultant with The Hiser Group, a user interface design and usability consultancy. He specializes in contextual inquiry, user interface design, participatory design and usability testing for commercial and in-house applications. Platforms range from traditional GUI operating systems to new media and the Web. Most of his time is spent on project work for clients in the Australian government and industry, including Telstra, Commonwealth Bank of Australia, Australia Post, Health Insurance, BHP and the Royal Australian Air Force.

Related Tutorials


12. The Usability Engineering Life Cycle

Sunday 09:00 - 17:30.

Deborah J. Mayhew, Deborah J. Mayhew & Associates

Benefits
Learn what techniques and methods are available for designing good user interfaces to both traditional software applications and to Web pages and applets, when and why to apply them, evaluation techniques, and organizational and managerial strategies.

Origins
This CHI "classic," renamed for CHI 98, consistently receives high ratings. The tutorial has been updated to reflect new ideas, approaches and methods in the field.

Features

Audience
Development managers, developers responsible for usability and usability engineering practitioners. Experience with software development methodologies will provide a useful context. No experience with usability engineering is necessary.

Presentation
This tutorial is organized around a sample development life cycle and presents an overview of human factors methods that can be applied at different points in the development process.

Instructor
Deborah J. Mayhew holds a Ph.D. in Cognitive Psychology, has worked 19 years in software development organizations, 12 years as a usability consultant and has authored and contributed to three books on usability. Her clients include IBM, AT&T, American Airlines and many others. Often her work involves introducing usability techniques and methods into software development organizations.

Related Tutorial


13. Metaphor Design for User Interfaces

Sunday 09:00 - 17:30.

Aaron Marcus, Aaron Marcus and Associates, Inc.

Benefits
You will learn how to manage the fundamental concepts, terms, images and sounds for metaphors in productivity tools, multimedia and Web products and services, including data displays.

Origins
This is a popular tutorial from previous CHI conferences.

Features

Audience
Researchers and developers who may have designed user interfaces but have not studied metaphors specifically. Oriented toward practical user interface designers as well as those interested in visual communication, art history and anthropological aspects of computer interfaces.

Presentation
Lecture, case-study analyses, small-group design exercises and demonstrations.

Instructor
Aaron Marcus, president of Aaron Marcus and Associates, Inc. of Emeryville, CA and New York, NY, has presented tutorials since 1980. He founded his user interface design firm in 1982. He has written or co-authored four books on visual communication and over 100 articles, essays and papers on metaphor design, and visual communication.

Related Tutorials


14. Designing Speech User Interfaces

Sunday 09:00 - 17:30.

Nicole Yankelovich, Sun Microsystems Lab; Jennifer Lai, IBM T. J. Watson Research Center

Benefits
You will explore techniques for designing speech user interfaces by examining existing products and research prototypes.

Origins
This is a new tutorial for CHI 98.

Features

Audience
User interface designers and application developers who are interested in understanding the issues involved in designing effective speech interfaces. Participants are not expected to have prior knowledge of the basic underlying speech input and output concepts.

Presentation
Lecture and small-group exercises.

Instructors
Nicole Yankelovich is a Principal Investigator of the Speech Applications project at Sun Microsystems Laboratories. She specializes in designing speech user interfaces and has published numerous papers on user interface design, speech applications and hypertext. Jennifer Lai has been working with the Speech Recognition effort at IBM Research for 9 years. She has conducted requirements gathering, design, development and usability testing for speech systems, including the IBM product MedSpeak/Radiology. She has published papers on the use of speech in multimedia systems, the development of statistical language models and has the patent for a Method and System for Natural Language Translation.


15. Web Site Design From the Trenches

Sunday 09:00 - 17:30.

Tom Brinck, Diamond Bullet Design; Darren Gergle, Diamond Bullet Design; Scott Wood, Diamond Bullet Design

Benefits
You will learn practical techniques for designing Web sites while meeting tight schedules and working with limited budgets.

Origins
This is a new tutorial for CHI 98.

Features

Audience
Designers and developers who are interested in Web site design. Experience browsing and searching the Web is assumed.

Presentation
Lecture and small-group activities.

Instructors
Tom Brinck is director of design & production at Diamond Bullet Design, doing Web site design and usability consulting for a wide spectrum of clients. Tom has an MA in computer science and cognitive psychology, and has previously done research in educational software, multimedia, and network services at Apple Computer, Toshiba and Bellcore. Darren Gergle is a digital designer at Diamond Bullet Design. He has degrees in fine arts and psychology from the University of Michigan and studied printmaking at the Glasgow School of Art. He previously worked on various digital media projects at the University of Michigan Museum of Art. Scott Wood is president of Diamond Bullet Design. His duties include site, database and software design. He has an MA in computer science and experience with software development and usability consulting.

Related Tutorials


18. Drawing on the Right Side of the Brain

Sunday 09:00 - 17:30.

Betty Edwards, Drawing on the Right Side of the Brain, LLC; Brian Bomeiseler, Drawing on the Right Side of the Brain, LLC

Benefits
You will learn to draw what you see, rather then what you believe you see. You will learn basic strategies to unlock the visual perceptual mode of thinking.

Origins
This is a top-rated tutorial from CHI 97 and is a one-day version of Betty Edwards' renowned drawing course.

Features

Audience
This tutorial is intended for a wide audience. No previous drawing experience is required; in fact, it's designed for people who believe they can't draw. Enrollment is limited for this tutorial - register early to guarantee yourself a space.

Presentation
Lecture with hands-on drawing exercises.

Instructor
Betty Edwards is a creativity consultant and author of Drawing on the Right Side of the Brain and Drawing on the Artist Within. Her educational background is in art education and psychology. She is Professor Emeritus at California State University, Long Beach. Brian Bomeisler is an exhibiting New York painter and instructor of drawing. He holds a BA in fine art from Pratt Institute of New York. His work appears in the permanent collections of the San Diego Museum of Contemporary Art, and in corporate and private collections worldwide. He has taught with Betty Edwards for over ten years.

Related Tutorials
This tutorial will also be offered twice on Monday. Betty Edwards will instruct one session on Monday (#19) and Brian Bomeiseler will instruct the other Monday session (#20).


17. Getting Started on a Contextual Project

Sunday 14:00 - 17:30.

Karen Holtzblatt, InContext Enterprises; Hugh Beyer, InContext Enterprises

Benefits
You will be able to plan and conduct a project using contextual techniques to gather customer data.

Origins
Update of a highly rated CHI 97 tutorial.

Features

Audience
Anyone interested in putting contextual or customer-centered techniques into practice in their own projects. Will be most valuable to those with some knowledge of contextual techniques since it focuses on procedural aspects of using them and takes knowledge of the techniques for granted.

Presentation
Lecture, demonstration and hands-on exercises.

Instructors
The instructors developed Contextual Design, a customer-centered design process that extends the contextual inquiry data gathering technique. Dr. Holtzblatt originated the Contextual Inquiry approach to field data collection and pioneered its introduction into working engineering teams. She has used customer-centered processes to design and evaluate software, hardware and business processes. Hugh Beyer has worked in the industry as programmer, architect and consultant. He has designed and developed object-oriented repositories and integrated CASE systems, and has developed processes for using customer data to drive object-oriented design. They are co-founders of InContext Enterprises Inc., coaching teams to design products, product strategies and information systems from customer data.

Related Tutorial


30. Distance Learning

Monday 09:00 - 12:30.

Lisa Neal, EDS Collaboration, Groupware, and Messaging Services

Benefits
You will learn what technologies are being used for distance learning, how to select and deploy them, and how to design and deliver effective distance learning classes.

Origins
This is a new tutorial for CHI 98.

Features

Audience
Managers, administrators or educators interested in setting up distance learning programs or developing and delivering distance learning classes. No experience with collaborative technologies is necessary.

Presentation
Lecture and discussion with both demos and videos. Real-life examples and case-studies will illustrate key points.

Instructor
Lisa Neal holds a Ph.D. in Computer Science and is a Senior Research Engineer at Electronic Data Systems where she consults on distance learning and collaborative technologies. She developed a distance learning program at EDS, and develops and teaches courses on Emerging Technologies in HCI and Collaborative Environments. Her work is featured in the proceedings of HCI International '97 and GROUP '97. She has organized and will moderate a panel on distance learning at CHI 98. Neal is author of a forthcoming book on the selection and use of distance learning technologies.

Related Tutorial Other tutorials offered within the Education Application Domain Area:


31. Applying CHI in Health Care: Domain Issues, Resources, and Requirements

Monday 09:00 - 12:30.

John Gosbee, MD, M.S., Michigan State University - Kalamazoo Center for Medical Studies

Benefits
You will learn about issues in health care that must be considered when designing user interfaces for this community. You will learn about barriers to HCI in the health care industry and how to overcome them.

Origins
This is a new tutorial for CHI 98.

Features

Audience
Anyone that would like to find and cultivate opportunities in the area of health care information systems.

Presentation
Lecture, case studies and exercises.

Instructor
Dr. Gosbee has worked in the area of human factors and medicine for over a decade. He has developed interdisciplinary curriculum and applied research in university settings (e.g. medical school, industrial engineering department). He has consulted with and provided workshops to several medical computer and device companies. Gosbee has participated in developing national guidelines and policy in this area, with, for instance, the Food and Drug Administration.


32. Conceptual Design: From User Requirements to User Interface

Monday 09:00 - 12:30.

Kathy Potosnak, Interface Concepts

Benefits
You will learn the purpose and value of conceptual design as the basis for a user interface. You will gain hands-on experience with a user-centered conceptual design framework that will guide you step-by-step when creating or modifying a conceptual design for a product.

Origins
This is a new tutorial for CHI 98.

Features

Audience
Anyone who participates in product design activities.

Presentation
Lecture interspersed with several large group and small team exercises.

Instructor
Kathy Potosnak is principal consultant of Interface Concepts, a user interface consulting firm she established in 1995. She developed and refined the conceptual design framework based on 14 years of experience in human-computer interaction. Previously, Kathy was employed at Adobe, Aldus and Ashton-Tate, where she was responsible for user interface design across entire product lines. She received her Ph.D. in engineering psychology from Johns Hopkins University, has published over 30 articles and taught numerous UI design courses. She is co-founder and past chair of the Puget Sound SIGCHI chapter and a member of SIGCHI, HFES, IEEE-CS and UPA.

Related Tutorials


19. Drawing on the Right Side of the Brain

Monday 09:00 - 17:30.

Betty Edwards, Drawing on the Right Side of the Brain, LLC

Benefits
You will learn to draw what you see, rather then what you believe you see. You will learn basic strategies to unlock the visual perceptual mode of thinking.

Origins
This is a top-rated tutorial from CHI 97 and is a one-day version of Betty Edwards' renowned drawing course.

Features

Audience
This tutorial is intended for a wide audience. No previous drawing experience is required; in fact, it's designed for people who believe they can't draw. Enrollment is limited for this tutorial - register early to guarantee yourself a space.

Presentation
Lecture with hands-on drawing exercises.

Instructor
Betty Edwards is a creativity consultant and author of Drawing on the Right Side of the Brain and Drawing on the Artist Within. Her educational background is in art education and psychology. She is Professor Emeritus at California State University, Long Beach.

Related Tutorials
This tutorial will also be offered on Sunday and on Monday. Betty Edwards will lead the Sunday session (#18). Brian Bomeiseler, who teaches this course with Betty, will instruct the other Monday session (#20).


20. Drawing on the Right Side of the Brain

Monday 09:00 - 17:30.

Brian Bomeiseler, Drawing on the Right Side of the Brain, LLC

Benefits
You will learn to draw what you see, rather then what you believe you see. You will learn basic strategies to unlock the visual perceptual mode of thinking.

Origins
This is a top-rated tutorial from CHI 97 and is a one-day version of Betty Edwards' renowned drawing course.

Features

Audience
This tutorial is intended for a wide audience. No previous drawing experience is required; in fact, it's designed for people who believe they can't draw. Enrollment is limited for this tutorial - register early to guarantee yourself a space.

Presentation
Lecture with hands-on drawing exercises.

Instructor
Brian Bomeisler is an exhibiting New York painter and instructor of drawing. He holds a BA in fine art from Pratt Institute of New York. His work appears in the permanent collections of the San Diego Museum of Contemporary Art, and in corporate and private collections worldwide. He has taught with Betty Edwards for over ten years.

Related Tutorials
This tutorial will also be offered on Sunday and on Monday. Betty Edwards will lead the Sunday session (#18) and the other session on Monday (#19).


21. Developing Collaborative Applications on the World Wide Web

Monday 09:00 - 17:30.

Andreas Girgensohn, FX Palo Alto Laboratory; Alison Lee, IBM T. J. Watson Research Center

Benefits
You will learn how to use commonly available WWW tools to design, develop, and deploy interactive and collaborative applications.

Origins
This tutorial is revised from its presentation at CHI 97.

Features

Audience
Designers, developers and researchers working on CSCW applications or creating WWW context with an interactive and collaborative component. Basic familiarity with at least one programming language with a C-like syntax (C++, Java, Perl) is assumed. No development experience in CSCW is required.

Presentation
Lectures, demonstrations, discussions, and group exercises.

Instructors
Andreas Girgensohn is a research scientist at FX Palo Alto Laboratory and Alison Lee is a member of the technical staff at NYNEX Science & Technology. Both have strong backgrounds in computer science and human-computer interaction. Over the last three years, they have developed tools and methodologies to support distributed work groups. They have presented updated versions of this tutorial to the CHI, CSCW, Web and KBSE communities within the past year.

Related Tutorials


22. The Psychology of Multimedia: Principles of Perception and Cognition

Monday 09:00 - 17:30.

Douglas Gillan, New Mexico State University

Benefits
You will learn the theoretical foundations of how people perceive objects, color, depth in 2D displays, motion, speech and music. You will also learn how people comprehend text, graphics, animation and video.

Origins
This is a new tutorial for CHI 98.

Features

Audience
Anyone interested in understanding how principles from perception and cognition can influence interface design.

Presentation
Lecture, demonstrations and a design/evaluation exercise.

Instructor
Douglas Gillan has extensive experience teaching courses in perception and cognition. He has a Ph.D. in experimental psychology, has worked in industry (10 years) and academia (9 years) focusing on applying cognition and perception to human-computer interaction. Gillan teaches upper division undergraduate and graduate courses in perception, cognition, human factors, engineering psychology and multimedia.

Related Tutorial


23. Information Visualization: Advanced Interface and Web Design

Monday 09:00 - 17:30.

Ben Shneiderman, Human-Computer Interaction Laboratory, University of Maryland; Catherine Plaisant, Human-Computer Interaction Laboratory, University of Maryland

Benefits
You will learn about recent research results and how they can be applied to state of the art interface and Web design.

Origins
This is a new tutorial for CHI 98.

Features

Audience
User interface and WWW designers and their managers.

Presentation
Lecture, videos and demonstrations.

Instructors
Ben Shneiderman (Professor in the Department of Computer Science) and Catherine Plaisant (Assistant Research Scientist) are both at the Human-Computer Interaction Laboratory (HCIL) at the University of Maryland at College Park. Dr. Plaisant has an engineering background from France and has been a successful user interface designer and researcher for 10 years. Dr. Shneiderman is the author of Software Psychology: Human Factors in Computer and Information Systems (1980) and Designing the User Interface: Strategies for Effective Human-Computer Interaction (Third Edition, 1998).


24. Web Sites That Work: Designing with Your Eyes Open

Monday 09:00 - 17:30.

Jared M. Spool, User Interface Engineering; Will Schroeder, User Interface Engineering; Tara Scanlon, User Interface Engineering; Carolyn Snyder, User Interface Engineering

Benefits
You will learn how to design a Web site that matches your business goals, and to identify and avoid usability problems by examining other commercial sites. Includes unpublished results of recent research.

Origins
This is a new tutorial for CHI 98.

Features

Audience
Anyone who has experience designing a Web site or creating content for one, including interface designers, developers, writers, graphic designers, usability professionals and marketers. No technical knowledge is necessary. Usability testing experience is useful but not required. Enrollment is limited for this tutorial; register early to guarantee yourself a space.

Presentation
Lecture/discussion, numerous examples including screen shots, video and live demonstrations. Small group exercises with live Web sites on the Internet.

Instructors
Jared M. Spool is Founding Principal of User Interface Engineering and on the faculty of the Tufts University Gordon Institute. He has over 16 years of experience conducting usability evaluations on a variety of products, is an expert in paper prototyping techniques, teaches seminars on product usability, and speaks at conferences such as Web 97, SD 97 and WinHelp. Carolyn Snyder is a Principal at User Interface Engineering. She teaches paper prototyping techniques, facilitates usability tests, writes articles on usability and has lectured at Harvard and NIST.

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25. Contextual Design: Using Customer Work Models to Drive Systems Design

Monday 09:00 - 17:30.

Karen Holtzblatt, InContext Enterprises; Hugh Beyer, InContext Enterprises

Benefits
You will learn how to develop work models for representing data from field studies in a form that is suitable for system design.

Origins
This is an update of a highly rated tutorial from CHI 95, CHI 96 and CHI 97.

Features

Audience
Anyone interested in customer-centered design, requirements analysis or tailoring products and systems to people's work. Especially valuable for those who have experience collecting field data about users.

Presentation
Lectures, video, demonstrations and hands-on exercises.

Instructors
The instructors developed Contextual Design, a customer-centered design process that extends the contextual inquiry data gathering technique. Dr. Holtzblatt originated the Contextual Inquiry approach to field data collection and pioneered its introduction into working engineering teams. She has used customer-centered processes to design and evaluate software, hardware and business processes. Hugh Beyer has worked in the industry as programmer, architect and consultant. He has designed and developed object-oriented repositories and integrated CASE systems, and has developed processes for using customer data to drive object-oriented design.

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26. The Art of the Interface: Visual Ideas, Principles and Inspiration for Interface Designers

Monday 09:00 - 17:30.

Suzanne Watzman, Watzman Information Design

Benefits
You will learn principles of visual communication from historical art and images, visual communication and information design. Explore these principles through examples, exercises and individual and group activities.

Origins
This is a new tutorial for CHI 98, but is based on established seminar series and tutorials.

Features

Participants are strongly encouraged to bring printouts of work-in-process for a tutorial project. For example, bring particularly troublesome interactions, unclear visual designs or icons, unclear information designs, confusing graphics. Please limit printouts to the minimum required (2-4).

Audience
Anyone who is involved in the design and presentation of visual information including visual designers, software developers, researchers, programmers, interface designers, human factors specialists and developers of online information.

Presentation
Interactive lecture, slides, demonstrations, drawing exercises and guided individual and group activities.

Instructor
Suzanne Watzman is president and founder of Watzman Information Design. Her work focuses on making things easier to understand and use including interactive environments, branding and organizational identity, technical communications, conceptual graphics and interface design. She has taught professional courses at MIT, Massachusetts College of Art, IBM and Los Alamos National Laboratory; has presented tutorials on visual, graphic and information design at CHI 92, CHI 94, Hypertext, Swiss Ergonomics Society and Influent Technologies.

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27. Selling Usability Into Organizations: Strategies for Convincing Management of the Value of Usability

Monday 09:00 - 17:30.

Sarah Bloomer, The Hiser Group; Rachel Croft, The Hiser Group; Susan Wolfe, The Hiser Group

Benefits
You will learn techniques for convincing management and development teams of the value of usability in a way meaningful to their organization.

Origins
This is an update of a highly rated tutorial from CHI 97.

Features

Audience
Usability professionals, user interface designers, developers and their managers who want to improve the acceptance of usability activities within their organizations. Consultants who wish to convince potential clients.

Presentation
Lecture with team exercises and group discussions.

Instructors
The Hiser Group has consulted to a number of large clients in Australia over the past four years, facilitating the introduction of usability at the organizational level. Sarah Bloomer, Rachel Croft and Susan Wolfe have worked with numerous clients including Telstra, NCR, Kodak, the Australian Bureau of Statistics, GE and IBM. Their expertise includes style guide development, cost-justification, ethnographic methods and sociological issues.

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28. Avoiding Damned Lies: Understanding Statistical Ideas

Monday 09:00 - 17:30.

Alan Dix, Staffordshire University

Benefits
You will gain an understanding of key statistical concepts. You will learn to understand and interpret statistics generated by yourself or others.

Origins
This is an update of a highly rated tutorial from BCS HCI 96.

Features

Audience
Anyone who reads, writes or reviews HCI literature. Researchers and practitioners who have used statistics or learned about it, but feel they need more depth of understanding.

Presentation
Lecture, demonstrations and group exercises

Instructor
Alan Dix is Professor of Computing and Associate Dean at Staffordshire University, UK. He has worked in HCI research since 1984 with an emphasis on applying formal techniques to HCI and CSCW design. Before moving into HCI he was a mathematician and professional statistician. Dix has published numerous articles and several books including Human-Computer Interaction (with J. Finlan, G. Abowd and R. Beale, Prentice Hall, 1993, the second edition of which will be launched at CHI 98).


29. Designing Shared Virtual Environments

Monday 09:00 - 17:30.

Andrew McGrath, BT Labs, Center for Human Communications; Amanda Oldroyd, BT Labs, Center for Human Communications

Benefits
You will learn where and when to use virtual worlds. You will also learn about the tools available to support the design of virtual worlds.

Origins
This is a new tutorial for CHI 98.

Features

Audience
Anyone interested in designing virtual environments. Prior knowledge of Internet technology, basic computer graphics terminology and an interest in visual design concepts is recommended.

Presentation
Lecture, videos, live demonstrations. Design exercises with group discussions.

Instructors
Andrew McGrath is a senior designer and technical manager at BT's research labs in the UK working on Shared Spaces projects. His most recent work has been on The Mirror, a collaboration between BT, Sony and the BBC, exploring inhabited TV. Since 1991, he has focused on 3D user interfaces, including management of the Portal, an early VRML site. Andrew has a B.A. in 3D Design from Glasgow School of Art and an M.A. in Product Design from Manchester Polytechnic. Amanda Oldroyd is an animator at BT's research labs working on inhabited TV and education applications. Her most recent work has been on The Mirror. She is currently working on Renegade TV, a collaboration with Channel 4 and Illuminations, extending concepts pioneered in The Mirror. Amanda has a B.A. in Animation from Edinburgh School of Art and an M.A. in Animation from Bournemoth University.


33. Designing User Interfaces for Interactive Television

Monday 14:00 - 17:30.

Dale Herigstad, Dale Herigstad Design; Anna M. Wichansky, Oracle

Benefits
You will learn how to design and evaluate user interfaces for interactive television, Internet appliances using television displays and interactive kiosks. You will understand the differences between computer and television technologies.

Origins
This is a new tutorial for CHI 98.

Features

Audience
User interface professionals interested in designing and testing interfaces for interactive TV. Basic knowledge of user interface design, development and testing is assumed.

Presentation
Lecture, demonstrations, videos and group exercise.

Instructors
Dale Herigstad is an Emmy Award-winning director/designer of motion graphics for television and film since 1978, and interaction designer since 1991. His credits include TV and film graphics for Robert Abel, Rhythm & Hues, other West Coast design and production studios, the TCI and Time Warner Full Service Network (FSN) interactive television trials, and on-air graphics for the CBS Winter Olympics. Anna Wichansky is an applied experimental psychologist specializing in how people interact with technology. She has worked in the telecommunications and computing industries since 1978. At Silicon Graphics, Inc., she managed development of the remote control for the FSN Orlando trial and conducted usability evaluations of Dale's designs. She contributed to design and testing of the NC UI at Oracle Corporation, where she now manages the Usability Engineering Labs.


34. Documenting UI Designs: Practical Techniques for Conveying Design Ideas

Monday 14:00 - 17:30.

Paul McInerney, IBM Canada

Benefits
You will learn how to document user interface designs to simplify implementation and evaluation. You will learn several techniques and when to use each.

Origins
This is a new tutorial for CHI 98.

Features

Audience
User interface designers interested in improving how they specify/document their designs. Experience designing user interfaces is assumed.

Presentation
Lecture with hands-on exercises.

Instructor
Paul McInerney is a User Interface Designer at IBM. Over the past decade, he has worked at several firms and as a usability consultant. He has authored several publications and has used all of the techniques in this tutorial.

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35. Managing Color in Interactive Systems

Monday 14:00 - 17:30.

Mary A. Mooney, Sun Microsystems Computer Corporation

Benefits
You will learn perceptual, physiological and color management principles that underlie effective visual design with color. You will learn to apply these principles to the design of graphical user interfaces, information displays, products and virtual environments.

Origins
This tutorial has been revised from CHI 97.

Features

Audience
Anyone that designs or develops user interfaces which incorporate color including interface designers, human factors engineering, usability specialists and developers of online information.

Presentation
Lecture, slides, demonstrations.

Instructor
Mary A. Mooney is a Human Factors Engineer, Research Artist and Graphic Designer with Sun Microsystems. She has designed user interfaces for hardware products, television and Internet interfaces for companies such as Tandem Computer, Sybase, TCI, Sun and Time-Warner. In addition to her work in the computer domain, Mooney is an accomplished photographer and painter. She has taught computer graphics and spoken at several industry conferences. She is a member of SIGCHI and Color Marketing Group.

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36. Current Issues in Web Design

Monday 18:00 - 21:30.

Jakob Nielsen, Sun Microsystems; Bruce 'Tog' Tognazzini, Healtheon; Erika Kindlund, JavaSoft

Benefits
You will gain an understanding of the current trends on the Web and their impact on the changing requirements for Web design.

Origins
This is a new tutorial for CHI 98.

Features
An exact list is impossible to provide because this tutorial will deal with issues that are current at the time of the conference. Some possible topics include:

Audience
Anyone interested in learning about current trends in Web design. Experience with the Web, basic Web trends and technologies, and Web design and usability is assumed.

Presentation
Lecture, demonstrations, case studies and discussion of issues raised by participants.

Instructors
Jakob Nielsen is a Sun Microsystems Distinguished Engineer. He was the user interface lead for the redesign of Sun's WWW pages, co-designed Sun's intranet, and has contributed to user interfaces for several other Web projects as well as online services and pre-Web hypertexts. In 1996, Bruce Tognazzini left his position as a Distinguished Engineer at Sun Microsystems to become Principal Scientist at Healtheon, a start-up company devoted to moving the medical industry onto the Internet. Erika Kindlund is a usability engineer at the JavaSoft division of Sun Microsystems. She conducts usability studies on the JavaSoft product line and evaluates emerging Web-enabling technologies and their impact on the user experience. Prior to joining Sun, Erika was a Human Factors Engineer at IBM's Santa Teresa Labs, developing multimedia database technology. She has also been a research scientist with the Interactive Multimedia Group at Cornell University, where she investigated collaborative design within networked multimedia environments.

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2026-03-07
chi98-web@acm.org
http://chi1998.acm.org/