| CHI 98 Conference Program | April 18-23, 1998, Los Angeles, CA USA |
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Dale Herigstad, Dale Herigstad Design; Anna M. Wichansky, Oracle
Benefits
You will learn how to design and evaluate user interfaces for interactive
television, Internet appliances using television displays and interactive kiosks.
You will understand the differences between computer and television technologies.
Origins
This is a new tutorial for CHI 98.
Features
Audience
User interface professionals interested in designing and testing interfaces for
interactive TV. Basic knowledge of user interface design, development and testing
is assumed.
Presentation
Lecture, demonstrations, videos and group exercise.
Instructors
Dale Herigstad is an Emmy Award-winning director/designer of motion graphics for
television and film since 1978, and interaction designer since 1991. His credits
include TV and film graphics for Robert Abel, Rhythm & Hues, other West Coast
design and production studios, the TCI and Time Warner Full Service Network (FSN)
interactive television trials, and on-air graphics for the CBS Winter Olympics.
Anna Wichansky is an applied experimental psychologist specializing in how people
interact with technology. She has worked in the telecommunications and computing
industries since 1978. At Silicon Graphics, Inc., she managed development of the
remote control for the FSN Orlando trial and conducted usability evaluations of
Dale's designs. She contributed to design and testing of the NC UI at Oracle
Corporation, where she now manages the Usability Engineering Labs.
Session Chair: Anna M. Wichansky, Oracle Corporation
Session Chair: Tim Shea, Vivid Interface
Session Chair: Kristian Simsarian, Swedish Institute of Computer Science
Organizer
Organizer
Panelists
Mark Swain
Disney Feature Animation
Digital production in filmmaking has exploded in the 90's. The newly converted digital artists have a lavish set of 2D and 3D packages at their disposal in today's multimedia software environments. These production tools enable them to depict a wide range of expressions and special effects. The key to making these tools not feel like alien technology is to accommodate the artist's workflow by placing needed tools into the artist's hands and by providing interfaces that conform to the artist. This talk will address the impact of user interface design on digital production in the fast-paced entertainment industry.
Mark Swain has been working in digital production for over 8 years. His work has appeared in dozens of national commercials, MTV's Liquid Television, feature films, and the 1990 SIGGRAPH Film and Video Theater. Mark is currently a Technical Director/Designer at Disney Feature Animation in Los Angeles.
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